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Finally got the chance to post an official "Welcome" to our new alpha members.

Just wanted to give a few pointers about what is available to do right now.

First off, if you have questions, drop by the chat (communicate menu). There are usually people in there and they may be able to answer your questions. Staff tries to maintain a presence in chat as much as possible, too.

for activities, currently you can forage in the meadow and forest (access through the Tea Shoppe). You don't have to refresh the page. Just click around in the page and items will pop up. Each item slot restocks randomly and independently of other slots. You can find items, which you need trinkets to buy, or trash, which you can pick up and redeem with Arabasti, who will give you trinkets :3

Please note that we are still playing with item rarities, so bear with us if you find that trash is a bit hard to find. Also, we WILL have some other ways to get trinkets, so it won't be just trash picking forever, don't worry XD Just give us a little time.

The custom demo has also been released and we expect to have custom creation functional soon :3

We hope you are enjoying the site so far!

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We're continuing to get closer to completion on everything. There are lots of features that are nearly done, some just need tweaking.

Foraging is now working ^_^ We just need to add in the "trash" items that you collect and redeem for trinkets (site currency). However, the restocking system is all working including item rarities, for the meadow at least, which is our initial "test" foraging area.

I have four breeds completely loaded into the demo (except the upper and under markings, which Hibbary decided need revising :P) and I'm working on breed five of six. Each breed has 84 separate layers to load in, all of which have to be meticulously checked, saved in a very precise way, and then uploaded, which is why it takes so long D: Then, if anything was done incorrectly or we want to change anything, they have to be done all over again.

The move to our dedicated server is complete, and I've already noticed a dramatic increase in speed of page loads, particularly for the demo. I suspect it probably depends on the amount of RAM your computer has, but mine has relatively little, so I've noticed a big difference.

Unless something goes wrong I am estimating that the custom demo will be released for everyone to play with, in the next few days :)

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Sorry I did not get a chance to post a news update last night, so I'm posting one now.

Yesterday I got back all the finished pet files with the final changes, I just need to load them into the demo, which will still take a while since there are a LOT of files to save and load.

I also now have all the items (nearly 100 in total, I think?) that are going to populate the foraging environments. And Nas has been coding in the foraging feature, so yes, we will have that available for you guys as an activity when the site opens :) I'm pretty happy about that, I wanted it, but wasn't sure if we'd be able to add that feature and still open in a timely manner. Nas will be working on foraging again today.

This is what we have left to do before alpha phase (some of which is partially done and just needs to be finished up):

Custom creator (not demo), breeding script, foraging restock, trash selling, user shops, items/trinkets/beads transfer

Nas will be working on some of this stuff today, so I will have a further update for you guys tonight.

Today I'm going to spend loading the items for the foraging environments into the database (I've already loaded the images, but I have to name them and determine what "type" each item is) and loading pet files into the custom demo.

Some of you may know that I have a few health problems, and chronic joint problems is one of them x_x. It's getting to be fall in my part of the world, the rainy and cold weather is settling in and I've been really using my hands and wrists a lot lately. I'm getting some pretty bad pain in my right wrist and hand and it's going to slow me down some, I'm afraid, but I'll get all this stuff loaded up as fast as I can.

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We now have thumbnails in Lairs, the bank is functional (deposit and withdraw, transfer hasn't been added yet), and the system for purchasing Beads (our cash shop currency) has been set up and tested (thanks Wisu for helping test XD)

Hibbary is still working at getting all the changes made to pet files which has given me a bit of a respite. Which is nice because fall is definitely setting in here, and my body is taking a beating D:

We also did some brain-work on pet battle stats today.

We'll be testing out some of the stats-related stuff during alpha phase, since it's really hard to tell how that kind of thing will work and remain balanced without testing it out. We are hoping we won't have to reset anything when alpha is finished but it's really hard to tell for sure.

And that's about all I have to report for today!





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The forums are down and have been all morning.

Onyx is not amused.

I have emailed dreamhost, again.

Ideally I would like to just move the forums to our new hosting company, however that would mean taking time out from building the actual site to do this. I think right now our priority has to be with the actual site and the permanent forums, since we are so close to opening. Therefore I'm asking you all to just bear with us for the moment.

I'll continue to harass dreamhost until they get the forums back up. If they keep conking out, just check here for updates, anything really new or interesting that we have to tell you I'll be posting here, anyways :)

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